CARD Attributions & Licenses

All code is open-source under the MIT License. Audio samples licensed via Creative Commons. 3rd-party libs credited below. Thank you to all contributors and open-source projects!

CARD Colophon

Built with Astro & Tailwind CSS. Hosted on Vercel, deployed via GitHub Actions. Icons from Font Awesome; fonts licensed under SIL Open Font License.

CARD About Me

I'm a developer and designer exploring interactive web experiences. This site showcases my portfolio, games, and writing. I love combining code, art, and storytelling.

Actor-Network Theory

A theoretical framework that views social and technological systems as networks of human and non-human actors, emphasizing the agency of objects and technologies.

Asynchronicity

The state or quality of not occurring at the same time or rate, often regarding events, processes, or communications that don't happen simultaneously.

Autonomous Zones

Territories or spaces that operate outside the control of traditional state authority, often self-governed by alternative social structures.

Bad Ghost

Pls help ghots.

ENGAGE

Bias

A systematic inclination or prejudice for or against a particular person, group, or perspective, often operating unconsciously.

Bouba-Kiki Effect

A phenomenon in which people across different languages and cultures consistently associate certain shapes with specific sounds or words.

Boundary Dissolution

The process by which established borders or limits between concepts, entities, or systems break down, leading to new formations and interactions.

Chaos Pendulum Graph

Visualize the graph of a chaotic pendulum.

EXPERIENCE

Click Jazz

An engaging clicker game that uses behavioral reinforcement techniques to keep players entertained and coming back for more.

PLAY NOW

Code-Switching

The practice of alternating between two or more languages, dialects, or communication styles in a single conversation, often based on social context.

Cognitive Disruption

Processes or events that interrupt, challenge, or reconfigure established patterns of thought, perception, or understanding.

Colonialism

The policy and practice of one nation acquiring political control over another, often involving economic exploitation, cultural domination, and territorial settlement.

Consensus-Dissensus

Explores the dynamics of agreement and disagreement within groups, highlighting how consensus and dissensus shape decision-making, power relations, and social cohesion.

Conspicuous Consumption

The practice of purchasing and displaying goods or services primarily to demonstrate one's social status or wealth rather than to fulfill a practical need.

Cosplay and LARPing

Explores the intersection of cosplay and live-action role-playing (LARPing), highlighting how participants blend costume creation with immersive role-playing experiences.

Countersurveillance

Methods and tactics used to avoid, disable, or disrupt surveillance systems and technologies.

Cultural Erasure

The process by which the distinctive cultural practices, traditions, languages, or identities of a group are systematically devalued, suppressed, or eliminated.

Discourse

Systems of thought, communication, and expression that shape and are shaped by social structures, power relations, and knowledge production.

E-Crucifix

Chill out with a cool internet crucifix. Can also be used in a worship emergency.

ENGAGE

Egregore

A collective thoughtform or entity created by the combined energy and intentions of a group of people, often taking on a life of its own.

Electro Ball

Control a charged ball with device motion.

PLAY NOW

Flow State

A mental state of complete immersion and focus, often experienced during activities that are both challenging and rewarding.

Guerrilla Infrastructure

Informal, often unauthorized infrastructure created by individuals or groups to address specific needs or challenges, typically in urban environments.

Hauntology

A concept examining how the past persists in the present, particularly through cultural elements that evoke nostalgia, grief, or unfulfilled potentials.

Hermeneutics

The study of interpretation, especially the interpretation of texts, language, and symbolic expressions, exploring how meaning is constructed and understood.

Heterotopia

A concept introduced by Michel Foucault to describe spaces that are other, different, or separate from normal or everyday spaces, often reflecting or contesting societal norms.

Homonoia

An ancient Greek concept referring to unity of mind or concord, often used to describe social harmony and collective agreement.

Hybrid Forms

Entities, concepts, or structures that combine elements from different domains, creating unique combinations that transcend traditional boundaries and categories.

Hypernormalization

A term coined by Alexei Yurchak to describe the process by which a society continues to function as if its systems and structures are normal, even when they are clearly failing or dysfunctional.

Identity Fluidity

The concept that identity is not fixed or static but is continuously evolving and changing in response to social, cultural, and personal factors.

Identity Negotiation

The process by which individuals and groups navigate, construct, and express their identities within social contexts, often involving negotiation of multiple, intersecting identities.

Imposed Structures

Systems, rules, or frameworks that are externally enforced upon individuals or groups, often limiting autonomy and shaping behavior.

Intersectionality

A framework for understanding how multiple social identities intersect to create unique experiences of oppression and privilege.

Liminal Linguistics

The study of language at boundaries and thresholds, examining how meaning is negotiated and transformed in spaces between established linguistic categories.

Memeplex

A group of memes that co-evolve and reinforce each other, forming an interconnected system of ideas and behaviors.

Updated: 3/22/2025

Memetics & Antimemetics

Memetics and antimemetics explore how ideas propagate, mutate, and vanish within cultural and cognitive ecosystems.

Memetics

The study of how ideas, behaviors, and cultural information spread and evolve within a culture, often through imitation and transmission between individuals.

Meta Agency

The ability to act upon and transform one's own agency, representing a higher-order capacity for self-determination and adaptive change.

Meta Game

The strategic layer of gameplay that involves understanding and manipulating the rules, systems, and social dynamics beyond the immediate game mechanics.

Moat

A simple but challenging arcade game where you dodge obstacles.

Mutual Aid Networks

Self-organized systems where communities voluntarily exchange resources and services for mutual benefit, often outside formal economic structures.

Nested Becoming

A process where multiple layers of transformation occur simultaneously, with each layer influencing and being influenced by the others.

P505 Drum Machine

An implementation of some of the Roland TR-808 drum machine sequencer functionality, using P5.

INTERACT

Paranoia

A thought process characterized by excessive anxiety, suspicion, and distrust, often accompanied by beliefs that one is being persecuted or threatened.

Political Parties

Organizations that seek to influence governance by nominating candidates for elected office and advocating for specific policies or ideologies.

Power

The ability to influence, control, or transform people, events, or resources, operating across multiple dimensions including social, political, economic, and personal spheres.

Reality

The state of things as they actually exist, encompassing both objective phenomena and subjective experiences.

Regimes of Truth

Systems of power-knowledge that establish what is accepted as true or false within a society, including the mechanisms, institutions, and discourses that validate certain claims.

Resistance

Opposition to established power structures, systems, or authorities, often manifesting as social, political, or cultural movements.

Revolution

A fundamental change in power, organizational structures, or social order that occurs in a relatively short period of time.

Rhizome

A concept from Deleuze and Guattari's philosophy that describes a non-hierarchical, interconnected network of nodes, contrasting with traditional tree-like structures.

Updated: 3/22/2025

Sample Markdown Post

This is a sample post to demonstrate how markdown files will appear in the card grid

Self-Reinforcement

The process by which behaviors, beliefs, or systems strengthen themselves through feedback loops, often leading to increased stability or entrenchment.

Updated: 3/22/2025

Semantics

The study of meaning in language, examining how words, phrases, and symbols relate to what they represent.

Simulacra

A concept from Baudrillard's philosophy that describes copies or representations of things that have no original, creating a hyperreality.

Updated: 3/22/2025

Spectrum of Agency

A framework for understanding the different ways that entities can exercise power, influence, and autonomy within complex systems.

Structural Analysis

An approach that examines the underlying patterns, relationships, and systems that organize social, cultural, and linguistic phenomena.

Synchronicity

Meaningful coincidences that occur with no causal relationship yet seem to be meaningfully related, a concept developed by Carl Jung.

Syzygy

A concept describing meaningful alignments or conjunctions of elements, often used in astronomy, psychology, and literary analysis.

Tactical Nomadism

A strategy of movement and mobility to avoid control, surveillance, or repression, often employed by marginalized groups or political actors.

Temporality

The experience, perception, and social construction of time, exploring how time is understood, measured, and shaped by different contexts and perspectives.

Updated: 3/22/2025

Test Post

This is a test post for CardGrid.

Updated: 4/17/2025

The Bachelor Franchise

An analysis of how dating reality shows like The Bachelor create artificial liminal spaces where participants navigate relationships under extreme conditions.

The Fold

A concept from Deleuze's philosophy that explores how reality is continuously folding, unfolding, and refolding, creating complex relationships between inside and outside.

Updated: 3/22/2025

The Real Housewives

Analysis of how reality television franchises like The Real Housewives create and exploit liminal spaces of performance, authenticity, and social dynamics.

Thinking Triangles

Secular thinking triangles to help you think or not think.

ENGAGE

Third Places

Social environments that are separate from the two usual social environments of home and the workplace, serving as community gathering spaces.

Updated: 3/22/2025

Tilt

A mental state in which emotional reactions override rational decision-making, often triggered by frustration or disappointment, particularly in gaming contexts.

Updated: 3/22/2025

Truth

The property of being in accord with fact or reality, or that which is considered to be the supreme reality and to have the ultimate meaning and value of existence.

Updated: 3/22/2025

Unspoken Norms

Implicit rules and expectations that govern behavior within social groups, often understood and followed without explicit articulation.

Updated: 3/22/2025

Whisper Networks

Informal networks of communication used to share sensitive information, often to protect individuals from harm or to expose misconduct.

Updated: 3/22/2025